Glad to participate in Sea Jam!
Clear The Seas » Devlog
oh hey look, that's a title screen! a bit unfinished, but it'll do for now.
well, for those that don't know, sea jam is a gmae jam based on #teamseas, lead by mrbeast and mark rober with collaboration from the Ocean Conservancy and The Ocean Cleanup.
My contribution being a really difficult arcadey 90s-PC era game, where try to collect as much trash as possible.
Patch Notes:
- [X] fixed clump sprite - [X] added alternate sprites when dashing - [X] added title screen - [X] added toggle for hard mode - [X] added toggle + support for different frame rates (15fps,60fps,3000fps... everything that's above 0) - [X] updated to YYC, which includes many performance improvements (...as if the game didn't already run on potato toasters) and more compatibility |
Known Issues:
- toggle buttons aren't always responsive - you can't get out of the collection phase by pausing - hard mode doesn't work correctly if you play it before normal mode in a session |
Files
ClearTheSeas version m11v4.zip 9.5 MB
Nov 29, 2021
Get Clear The Seas
Clear The Seas
Don't let the trash sink!
Status | In development |
Author | philRaco Indie |
Genre | Survival |
Tags | 2D, Arcade, Fast-Paced, Retro, Short, Singleplayer |
Languages | English |
Accessibility | One button |
More posts
- clump.Nov 20, 2021
- hard modeNov 14, 2021
- I'm making a #TeamSeas game!Nov 02, 2021
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