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'Round The Mind {beta}
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Devlog
v0.5.1i
December 21, 2024
by
philRaco Indie
Small update! - Added a 'gravity modifier' like Celeste's: press down to fall faster. - Small bug fixes. This might be the alst version using this framework, as I might de-bloat it to be better prepar...
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v0.5.1h
June 28, 2024
by
philRaco Indie
Fixed a small bug where diegetic sounds would keep playing after exiting a level. Nothing else...
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v0.5.1g
February 26, 2024
by
philRaco Indie
New bugfix! - Made it so left-handed can make it past the first screen without the game crashing. - Added button indicators to the first screen. - Altered coin challenge in the challenge room. - Added...
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v0.5.1f
November 05, 2023
by
philRaco Indie
few changes, just posting this as a new version i dont even have a changelog this time lol, there's no initial cutscene anymore but there's tighter controls and a slightly newer first cutscene menu...
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0.5.2fakefake is out
April 01, 2023
by
philRaco Indie
1
this is not a drill. one of the BIGGEST updates ive ever done, which fixes a lot of the issues I've had with the game so far! (FAKE = Fixing All Known issuEs, its not actually an april fools joke ) (e...
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HUGE update - for bug fixing {beta0.5.1c}
January 22, 2023
by
philRaco Indie
This time evolution instead of revolution! Every bug slashed (almost 50!) available to see here! Do note playing with a controller may crash your game...
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Huge development update
December 24, 2022
by
philRaco Indie
2023. Whether you've been actively following 'Round The Mind's development progress or not, this devlog will most likely confuse you. If you were hoping the delay from this year was the last, I'm sorr...
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BETA 0.5 - changes
September 15, 2022
by
philRaco Indie
PLEASE NOTE THAT OLD SAVEFILES WILL NOT BE TAKEN INTO ACCOUNT WITH VERSIONS MOVING FORWARD (only when they’re ported into newer versions) huge disclaimer out of the way, we're now moving onto the be...
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alpha0.4.3 Launch.... the last alpha
August 01, 2022
by
philRaco Indie
#2d, #devlog, #update
"nobody cares just give me the full game 😡" Ok, ok. Just wait 'till August for beta0.5 then. For those unaware, my game 'Round The Mind has been in alpha pretty much since the start of last year. I...
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alpha0.4.2c Launch ft. Controller Support!
July 16, 2022
by
philRaco Indie
Yeah, that's the one feature included in this hotfix! Incase you missed what alpha0.4 as a whole added, here's the original post about it: https://philracoindie.itch.io/mka-round-the-mind/devlog/39891...
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alpha0.4.2b (B)
July 12, 2022
by
philRaco Indie
ok so i made an oopsie with alpha 0.4.2, have an new version All changes, as always, can be found here: https://trello.com/c/vE6JXsad/147-bugs-discovered-during-alpha042b-patch-notes I do want to high...
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alpha0.4.2 Launch!
July 11, 2022
by
philRaco Indie
Yet another small update! This one was mostly getting an even stronger base for 'Round The Mind. Biggest news is a total of 20 bugs fixed, AND - 💙 Made Bliss, the second level to ~8% completion (no...
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alpha0.4.1 Launch
July 05, 2022
by
philRaco Indie
Back at it again! This time I've only got a kinda small patch: alpha0.4.1. Mainly focused on making the saving and loading functions more complete, alpha0.4.1 is one of my smaller, yet more important...
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alpha0.4 Launch
June 30, 2022
by
philRaco Indie
The. biggest. alpha. version. I've made. If you want to see the full, HUGE, patch notes list, you can check this card on the game's trello board here: https://trello.com/c/3Rvcvy4T/143-bugs-discovered...
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psssssssssst... pst.. new alpha is out
May 15, 2022
by
philRaco Indie
don't tell anyone i released alpha0.3.9 secretly, arlight? NO ONE: top secret information...
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fixed crash - alpha0.3.2b
January 11, 2022
by
philRaco Indie
Fixed two bugs which prevented most people from playing the game, sorry! Bugs listed here. Original patch (0.3.2) here...
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the most delayed patch of all time - alpha0.3.2
January 10, 2022
by
philRaco Indie
FINALLY, after SO much time, trouble, delays, crashes and dumb audio bugs; it can be installed. alpha0.3.2 releases... sorry a lot for delaying the alpha 0.3.2, if you dont like the changes made that'...
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BIGGEST UPDATE EVER. I will now take a break.
October 17, 2021
by
philRaco Indie
1
Please report any bugs. Known bugs will be listed here: https://trello.com/c/YMlX6v2Q/126-bugs-discovered-in-alpha04 Anyways: go download alpha0.3.1 , an update even bigger than alpha0.3.0, even thoug...
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The biggest Update I've made: alpha0.3
August 20, 2021
by
philRaco Indie
1
After 4 long months, alpha 0.3 has been released. This update might as well be the biggest expansion to MiKe Adventures to date. From tons of quality of life changes, ot the completely new exploration...
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where the alpha at
July 24, 2021
by
philRaco Indie
1
dont worry im working on it 0.3 is much bigger than i thought, so it's going to be released as the demo version of round the world for SAGE 2021 August 21st. This version will only include part of the...
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alpha0.2.31 - corrected oopsie
April 29, 2021
by
philRaco Indie
2
Ok so In previous version of MiKe Adventures I used a remix I made of a song I really liked. I thought the song was CC0, but apparentlys it wasn' oops. Either way, MiKe Adventures' latest update is no...
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alpha0.2.3: some needed polish
April 29, 2021
by
philRaco Indie
1
ALPHA 0.2.3: a small update that was needed Hey everyone! MiKe Adventures' latest update is now out. Enjoy it, cuase the next update is probably gonna take more than a month to finish. It's a big one...
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alpha 0.2.2 just dropped
April 21, 2021
by
philRaco Indie
1
alpha0.2.2 NEW CONTENT: - Added setup screen (resolution, volume settings) - Added the first bit of the tutorial level - Added checkpoints - Added boxes (functionality not available) BUG FIXES AT: htt...
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Graphical Update 2 (alpha 0.2)
April 09, 2021
by
philRaco Indie
1
#graphical, #update, #alpha
Last time I upgraded the graphics of my game, they still didn't look great and were very inconsistent in style. But now, I've taken as much time as possible to completely revamp and rework all graphic...
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alpha 0.1.1
March 31, 2021
by
philRaco Indie
1
Llo! alpha 0.1.1 is out! Today we start to rebuild the wonderworld once again, one small step at a time. COOL STUFF ADDED: - Pause menu now actually pauses the game - Transition added when entering an...
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Development update
March 23, 2021
by
philRaco Indie
1
Hey! I wanted to share some news about MiKe Adventures. I feel I don't update you guys enough . First of all: I'm finally able to work on MiKe Adventures at a MUCH faster rate than before. Previously...
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alpha0.1
February 01, 2021
by
philRaco Indie
1
The Alpha phase is finally here! After 7 years of planning, 2 years of struggling, and a year of test builds (10 years combined), an alpha has FINALLY been released! This alpha includes a completely n...
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A New Song
April 08, 2020
by
philRaco Indie
1
#devlog, #news, #2d, #music
Hey everyone! This video attached here is just a small cutscene with a surprise in the video. Also, made this new song, check it out: https://soundcloud.com/philraco-indie/mike-adventures-ost-tratame...
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Bug Fixes, New Content and More
February 07, 2020
by
philRaco Indie
1
New Update Guys! Version 5 of the Test Builds is out, and it includes: - Some minor changes to make a better expierience -New UI -Slightly new Menus and More! Download the Build to test this new chang...
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Test Build no. 3
November 23, 2019
by
philRaco Indie
2
#test build
Hello fellow gamers and indie developers! Today i'll show you some tiny bits of progress in my game; MiKe Adventures: Omega Star Chase. You may be asking yourself, what's new in this test build? There...
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