how to make platformer good
first you make the game
then you make the controls, easy enough
then you make it so that the jumping height varies depending of how long the button has been pressed
then you think of a mechanic that makes your game more special, doesn't have to be original, it just needs to be fun, tight and have a good learning curve
then you make better animation
then you apply RTX
then you apply tons of charm
and there you have it, the patch notes for the current, and probably LAST platforming test build! check it out!
Files
RTW-21m7v3 (PLAT) 17 MB
Jul 26, 2021
Get 'Round The Mind: Experimental Versions
'Round The Mind: Experimental Versions
Test Builds for individual testing of specific features
Status | Prototype |
Author | philRaco Indie |
Genre | Action, Platformer |
Tags | 2D, Exploration, GameMaker, Short, Side Scroller, Top-Down |
Languages | German, English, Spanish; Latin America |
Accessibility | Subtitles, Configurable controls |
More posts
- This game needs to be fun... and you can help!Oct 10, 2021
- Working on the coolest dialog system!Sep 12, 2021
- made the best dialog box ever (clickbait)Jul 29, 2021
- is this fun to explore?Jul 27, 2021
- New Platforming Test Build!Jul 14, 2021
- making a game mechanic goodJul 12, 2021
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